← Spells
Enchantment

Dominate

Seize control of a creature's mind

Available Levels
5678

Dominate seizes control of a creature's mind. If the target fails a Will save, it obeys the caster's every order for the duration. The caster issues orders in a language the target understands; a psychic dominates through direct thought. A caster can control one creature per point of Intelligence modifier, and an order may never force the creature to physically endanger itself.

Once a domination ends, the creature gains a +10% bonus on its Will saves against further Dominate spells from the same caster for 24 hours; this bonus stacks.

Higher-level castings last longer and grant finer control:

Spell Level Duration What the level adds
5 rounds/level Base effect. The creature remembers everything once the spell ends.
6 rounds/level The creature remembers nothing afterward. By concentrating as a swift action (1 tick), the caster sees, hears, and feels through the creature's senses, and each demand becomes its action.
7 minutes/level As 6th level, with a much longer duration.
8 hours/level As 7th level, and the caster may control several dominated creatures at once, like a puppeteer, without concentrating — but only with an Intelligence modifier of at least +15.

Referenced by