Transmutation
Time Stop
Stops the passage of time
Available Levels
9
Gérard Alois calls Time Stop an ungrateful spell: by the time anyone sees its incantation, the caster is already gone.
The spell appears to stop time for 1d2 + 3 ticks. In truth, it frees the caster from the normal passage of time and lets them move so quickly that every ordinary creature and effect seems frozen. Enemy creatures and objects remain immune to the caster's attacks and spells until the final two ticks.