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Transmutation

Haste

Move faster than a single round should allow

Available Levels
136

Haste accelerates a creature's thoughts and movements until it can fit more into every round. Its body leaves brief afterimages as attacks and gestures follow one another faster than the eye expects. The spell lasts 1 round per caster level, with a minimum of 5 rounds.

At the beginning of each round, the target gains the listed additional attack, spell, and general-action tokens. Each bonus token supplies its own Action Board slot, which the target may place in any tick. Unused tokens disappear at the end of the round.

The spell token granted at Level 6 is an ordinary spell action. It can begin or release a Standard spell, cast a Swift spell, or maintain an effect. For example, a Wizard with three spell tokens has four while affected by Haste Level 6. Spell slots and every other casting cost are paid normally.

Several castings of Haste do not stack on the same creature; only the strongest applies. Speed can coexist with Haste, but their Reflex bonuses do not stack: use the higher bonus.

Spell Scaling

Spell Level Additional Attacks per Round Additional General Actions per Round Additional Spell Tokens per Round Reflex Bonus
1 1 1 +2
3 3 3 +4
6 6 6 1 +6

Links from this spell

Referenced by