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Place

Brazzant

A penal colony that became a people

Brazzant was settled in the first years of the Partage by people the Ark wanted gone. The Republic had executed every convicted criminal. The new regime first sent nonviolent offenders and families that resisted the Partage, then political enemies and anyone its officials found convenient to remove. Archon allowed the experiment but left the passenger lists to his administration.

The Victis Moralis carried the exiles beyond the Great Barrier. It was the only ship allowed to leave the Ark and return. Brazzant was chosen over Cerberus because it was the less dangerous island. It had no giants.

Cerberus draws it from the sea: see the Brazzant map.

Seven centuries later the exiles are a people of barbarians, hunters and fishers who still speak an old form of the language of the Ark and never write it down. They have no system of magic. The power is in their blood as it is in every human, but without a method they can only express it crudely.

What they sell is meat, and what they send is warriors. The clans supplied both to the war against the Ark. Their chiefs run warbands, and a Cerberan expedition to Brazzant is a trading trip conducted at spear-point.

The island is also where Cerberus went shopping for children. Perennus Albion left a village there with its surviving young after killing the chief who tried to buy him; Marcin Sobiesansky implanted an Aboleth's cerebriles into them. Most died. Six became the first Cerberan Psychics.

In the Free Era the island answers to Einar.

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