Character
Nelvia
The drow priestess who was asked to manufacture grief on a schedule
Nelvia rules a drow settlement beneath the Crassus peninsula, lit by mushrooms and glowing fish. Its gardens, orchards, and drow buildings survive because she supplies Marcus Crassus with nectar.
Her artisans work day and night, but every batch needs a volunteer willing to surrender a traumatic memory forever. Nelvia asks Crassus for people who have what it takes. He answers with a hand around her throat: if the nectar stops, he has no use for her.
Traps, sentinels, and drow darkness guard the settlement. Shroud carried four Cerberan wizards through all three. Nelvia discovered them only when Aldor ended the spell himself, and left with Crassus before the battle against Sobiesansky and Jerax destroyed the settlement.
She is a priestess of a broken people, trading their memories to a foreign lord for protection. Whether she survived the war is not recorded.