Evocation
Darkness
Remove the light from an area
Available Levels
12357910
Darkness removes all illumination from one or more areas. It hides creatures and objects inside, but it is not an opaque wall: lights and illuminated places beyond the area remain visible. A creature needs Darkvision or another suitable sense to perceive something left without light (see 4).
A successful Dispel Magic ends Darkness. Light can also oppose it; Light gains +10% on the caster level check. Dispelling one connected area removes the entire casting.
| Spell Level | 1 | 3 | 5 | 7 | 9 | 10 |
|---|---|---|---|---|---|---|
| Areas | 1 | 2 | 4 | 8 | 16 | 1 planet |
| Radius | 20 ft | 40 ft | 60 ft | 80 ft | 160 ft | Planetary |
| Duration | rounds/level | minutes/level | hours/level | days/level | weeks/level | Permanent |
At Level 10, Darkness removes illumination from the entire chosen planet, including enclosed and underground spaces.
Links from this spell
Referenced by
mentions · SpellIlluminatementions · SpellLightrelated · SpellNight Boltmentions · SpellNight Boltmentions · SpellSilencementions · RuleRoguementions · RuleRangermentions · RuleBlue Manamentions · RuleThe Races of Cerberusmentions · RuleDrowsuses · CreatureDrowmentions · CreatureDrowuses · CreatureDrow Sorcerersmentions · CreatureDrow Sorcerersuses · CreatureDrow Warriorsmentions · CreatureDrow Warriors