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Transmutation

Blood Trap

A special concoction dreaded by vampires

Available Levels
5

Blood Trap is an alchemical solution administered through transfusion. It turns the recipient's blood toxic so that a vampire cannot safely feed on them or regenerate from their blood.

A vampire that drinks the treated blood suffers the following effects:

  • its regeneration stops for 1d10 rounds, after which it becomes immune to this formula;
  • the poison removes 20% of its HP per round. On a successful Fortitude Save, the vampire still loses 25% of its maximum HP, and its actions and movements are reduced to 1 for one round.

Referenced by