Rulebook · EN
Core Rules
The foundations of the Cerberus system: resolution, perception, health, progression, environment, time, and enchantment.
Continuous readingChapters16
Base Resolution
Base Resolution
CHAPTER 02Perception and Stealth
Perception and Stealth
CHAPTER 03Health, Injury, Death, and Conditions
Health, Injury, Death, and Conditions
CHAPTER 04Rest and Recovery
Rest and Recovery
CHAPTER 05Character Creation and Progression
Character Creation and Progression
CHAPTER 06Environment and Physical Hazards
Environment and Physical Hazards
CHAPTER 07The Unified Time Scale
The Unified Time Scale
CHAPTER 08Reactive Combat
Reactive Combat
CHAPTER 09Movement, Space, and Ranges
Movement, Space, and Ranges
CHAPTER 10Equipment, Crafting, and Materials
Equipment, Crafting, and Materials
CHAPTER 11Martial Combat and Defenses
Martial Combat and Defenses
CHAPTER 12Magic
Magic
CHAPTER 13Magical Creature Templates
Magical Creature Templates
CHAPTER 14Combat Examples
Combat Examples
CHAPTER 15Enchanting Magic Items
Enchanting Magic Items
CHAPTER 16GM Techniques
GM Techniques
Source language: EN · cerberus-rules.en.md