Item
Drow Sleep
An intact prisoner is worth more than a corpse
Drow Sleep is distilled from the venom gland of a true Cavern Weaver. Drow hunters coat their bolts with it to capture slaves, hostages, or prey intended for interrogation. An intact gland produces six doses. A Level 2 Weaver produces Level 2 Drow Sleep; a Level 10 Weaver produces Level 10 Drow Sleep. Use that inherited level whenever an antidote, spell, or other effect compares its power with the poison.
| Property | Value |
|---|---|
| Exposure | Injury or injection |
| Level | Same as the Cavern Weaver profile harvested |
| Fortitude | The Weaver's natural venom DC, recorded when harvested |
| Preparation | Venom decanted in black alcohol, then thickened with ash |
| Shelf Life | 1 month away from light |
On a failure, the victim becomes nauseated until the end of their next turn, then falls into a dreamless sleep for 10 minutes. Ordinary shaking does not wake them, but taking damage immediately grants another Fortitude save. A success wakes the victim, who remains nauseated for one tick.
Drow Sleep has no effect on a creature immune to sleep or without a nervous system.
Antidote. Drow waking salts: the same gland, burned and mixed with a pungent oil for the victim to inhale.