Feat
Additional Target
Extends a single-target spell across many victims
When casting a spell that normally targets exactly one creature or object at Touch or Close range, the character may affect one different target per full +2 INT. Every target must be valid and within the spell's normal range, and each resolves its defenses and Saves separately. The same casting cannot affect one target more than once.
A Close-range spell affects all chosen targets when it resolves. A Touch spell instead holds one discharge for each chosen target. Each contact requires its normal action and attack, and a missed, dodged, or fully parried attempt does not expend a discharge. The spell ends after every discharge has been delivered or when the caster releases the remaining charge.
Additional Target requires no additional spell slot and can be combined with Efficient Spell.