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Creature

Hill Troll

Large giant, summon and polymorph template

The hill troll is stupid, hungry, and almost impossible to kill cleanly: its wounds close while enemies are still striking it. Frontier villages do not try to cut trolls down; they burn them. An adventurer who faces one without fire or acid will tire first.

Its first profile becomes available with Summon or Polymorph Level 6.


Hill Troll (Polymorph & Summon Template)

Choose a known profile whose listed level is no higher than the level of Summon or Polymorph actually cast. Generate its body from the locked Spell DC; see Magical Creature Templates.

Combat Profile

Characteristic Level 6 Level 8 Level 10
Size Large Large Large
STR multiplier ×1.00 ×1.65 ×2.20
DEX multiplier ×0.45 ×0.55 ×0.60
HP per STR 24 96 192
Attacks 4 6 8
Spell Actions 0 0 0
General Actions 3 5 6
Dedicated Dodges 1 1 2
Reach 10 ft 10 ft 10 ft
DR 8 32 64

The troll uses the standard Ground Speed generated by DEX. Its hands can grapple, climb, carry, and operate simple objects, but patience and fine work are beyond a summoned troll.

Attacks

Attack Level 6 Level 8 Level 10
Claw 2d10 + STR 4d10 + STR 6d10 + STR
Bite 2d8 + STR 4d8 + STR 6d8 + STR

A Bite replaces one Claw attack.

Regeneration

At the start of each tick, the troll recovers 10% of its maximum HP without spending an action. It can regenerate a total of 500% of its maximum HP per day. Once this reserve is exhausted, its regeneration stops until the reserve returns.

The troll regenerates while prone and rises as soon as its HP returns above 0. Fire or acid damage suppresses regeneration for one full round. A troll dies permanently only if it reaches its death threshold of −25% maximum HP while regeneration is suppressed.

Endless Hunger

A summoned troll understands only orders containing one concrete idea, such as “guard this bridge,” “follow me,” or “eat that.” A caster using Polymorph retains their own mind.

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