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Transmutation

Dangerous Potions

Brew dangerous potions

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Alchemists can prepare potions or oils that are toxic to the body, but when endured, bring excellent advantages. Like poisons, these potions often require a rare main ingredient to produce the initial effect. To increase the potion's effect, alchemists complicate the process by skillfully blending their mana throughout. The more powerful the alchemist's mana and the more complex their process, the more potent the potion's effects become.

Potion Creation

  • Main Ingredient: Each type of potion requires a specific main ingredient, determined by the Game Master.
  • Alchemical Process: The potion's power depends on the alchemist's level and the complexity of the creation process.

Usage and Effects

  • Duration: 1 hour per level of the creator alchemist.
  • Saving Throw: Fortitude, DC increasing with the potion's level.
  • Failed Save: The drinker suffers both the indicated penalties and the bonus converted to a penalty for the same duration.

Types of Potions

1. Strength Potion

This potion, made from special herbs, affects the hormonal system, multiplying its production and effects. The subject who drinks this potion, male or female, experiences an incredible increase in strength.

Level Strength Bonus Fortitude DC
1 +4 20
3 +8 25
5 +16 30
7 +32 35
9 +64 40
10 +128 50

2. Dexterity Potion

This potion, made from special herbs, affects the subject's nervous system and heart rate. The subject who drinks this potion, male or female, experiences a drastic increase in dexterity. In return, the subject suffers extremely harmful effects.

Level Dexterity Bonus Penalty Fortitude DC
1 +4 WIS/CHA/INT -2 20
3 +8 WIS/CHA/INT -4 25
5 +16 WIS/CHA/INT -6 30
7 +32 WIS/CHA/INT -8 35
9 +64 WIS/CHA/INT -10 40
10 +128 WIS/CHA/INT -10 50

3. Intelligence Potion

This potion increases the concentration of the character who drinks it, resulting in increased intelligence. In return, this heightened focus causes the character to gradually lose their overall perspective.

Level Intelligence Bonus Penalty Fortitude DC
1 +2 WIS -2 20
3 +4 WIS -4 25
5 +6 WIS -6 30
7 +8 WIS -8 35
9 +10 WIS -10 40
10 +14 WIS -10 50

4. Charisma Potion

This potion increases the character's comfort and confidence. The charisma increase is immediate. In return, the character becomes less interested in complex intellectual efforts, preferring to take shortcuts to solve problems.

Level Charisma Bonus Penalty Fortitude DC
1 +2 INT -2 20
3 +4 INT -4 25
5 +6 INT -6 30
7 +8 INT -8 35
9 +10 INT -10 40
10 +14 INT -10 50

Important Note: If the creature drinking the potion fails its Fortitude save, it suffers both the indicated penalties and the bonus converted to a penalty, for the same duration. For example, for a failed level 5 Dexterity potion, the character would suffer -16 to Dexterity and -6 to WIS/CHA/INT.