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Transmutation

Air Walk

Walk, run, jump on air

Niveaux disponibles
135

Air Walk allows the caster or target to tread on air as if walking on solid ground. The spell simulates the experience of climbing a mountain, with a maximum ascent or descent angle of approximately 45 degrees. Complex versions of this spell allow for more speed, freedom to jump and more creatures affected.

Spell Progression

Characteristic Level 1 Level 3 Level 5
Movement Walk at a speed of 5ft Run at half normal speed Run at full speed
Vertical Movement 1 vertical jump per turn 2 vertical jumps per turn Unlimited vertical jumps
Duration Rounds per caster level (min. 6 ticks) Minutes per caster level Hours per caster level
Targets 1 creature 1 creature per caster level 1 creature per caster level

Caster Level Scaling

The caster's level determines the maximum size of creature that can be affected:

Caster Level Maximum Creature Size
1-5 Medium
6-10 Large
11-15 Huge
15-20 Gargantuan
21+ Colossal