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Feat

Chain Dodge

Escapes an entire barrage in one movement

After successfully dodging an attack, the same movement automatically avoids every other attack from that attacker during the tick. These attacks consume no additional dodge and require no new Reflex duel.

Chain Dodge does not protect against another attacker and ends with the tick. Effects that cannot normally be dodged, including damaging spells and areas, remain unavoidable.

Referenced by