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Creature

Owl

Tiny animal, summon and polymorph template

The owl is a natural Tiny animal that flies without a sound and sees through deep darkness. It is a form for sentries and nocturnal reconnaissance. Its first profile becomes available with Summon or Polymorph Level 2.


Owl (Polymorph & Summon Template)

Choose a known profile whose listed level is no higher than the level of Summon or Polymorph actually cast. Generate its body from the locked Spell DC; see Magical Creature Templates.

Combat Profile

Characteristic Level 2 Level 4 Level 6 Level 8 Level 10
Size Tiny Tiny Tiny Tiny Tiny
STR multiplier ×0.10 ×0.15 ×0.20 ×0.25 ×0.35
DEX multiplier ×0.80 ×1.10 ×1.50 ×2.00 ×2.75
HP per STR 4 8 16 32 64
Attacks 2 2 3 3 4
Spell Actions 0 0 0 0 0
General Actions 4 5 6 7 8
Dedicated Dodges 3 4 5 6 8
Ground Speed per tick 10 ft 10 ft 10 ft 10 ft 10 ft
Fly Speed per tick 40 ft 50 ft 60 ft 80 ft 100 ft
Reach 5 ft 5 ft 5 ft 5 ft 5 ft
DR 0 2 4 8 16

The owl's talons can seize and carry small objects but cannot operate tools or most mechanisms.

Attacks and Traits

Talons. The owl deals 1d4 + DEX.

Silent Flight. The owl's plumage makes no sound in flight. Hearing alone cannot detect it.

Darkvision. The owl has Darkvision 120 ft and can spot movement on the ground from considerable height.

Directional Hearing. Hearing is a very favorable factor when the owl locates an unseen creature within 60 ft. Illusions still use the normal Will Save described under Perception.

An Animal Mind

A summoned owl understands territory, prey, routes, signals, and simple concrete orders. Higher profiles improve its body and senses, not its intelligence. A caster using Polymorph retains their own mind.

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